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Final Fantasy 7: Revelation Is Real And I Have Questions

Persona #3 · Vol: 2000
So there I was, minding my own business, when the internet collectively lost its mind over "Final Fantasy 7: Revelation." And look, I've been burned before. I remember when "Final Fantasy 7 Remake" was announced, and we all acted like we'd personally been handed a golden chocobo. Then it took five years, got split into three games, and my wallet filed a restraining order against Square Enix. But fine. Let's talk about Revelation. If you've been living under a rock (or a Meteor, heyooo), the leaks and rumors about a new FF7 project have been swirling for months. The internet's finest detectives—people who probably should've been hired by the CIA—have been dissecting every trademark filing, every cryptic tweet from Tetsuya Nomura, every time someone at Square Enix blinked suspiciously. And now we've got "Revelation" floating around like a summon materia we can't quite equip. Here's the thing. The FF7 universe has already been milked harder than a Cactuar in a desert. We've got the original, Advent Children, Crisis Core, Dirge of Cerberus, Before Crisis, that weird mobile game nobody played, and the Remake trilogy. At this point, the FF7 timeline looks like a plate of spaghetti that someone dropped on the floor and then tried to reassemble with Cloud's busted Buster Sword. So what is Revelation? Great question. Nobody actually knows. Welcome to modern gaming journalism, where we report on things that might exist based on vibes and a blurry JPEG. The leading theories are: 1. A new remake/spinoff/rebirth/re-whatever for next-gen consoles. 2. A mobile gacha game designed to drain your bank account one $99 "Genesis Materia Bundle" at a time. 3. A movie or anime series because why not. 4. A collective hallucination caused by too much Mountain Dew and Reddit. My money's on option two, because nothing says "we respect this beloved classic" like turning it into a slot machine with extra steps. And can we talk about the naming? "Revelation." Ooh, spooky. Mysterious. Sounds like a straight-to-DVD Christian apocalypse movie. What's next, "Final Fantasy 7: Redemption"? "Final Fantasy 7: Reckoning"? "Final Fantasy 7: Reheated Leftovers"? Honestly, I'd play that last one. The real issue here is that fans keep asking for a proper conclusion to the FF7 saga, and Square Enix keeps responding like a genie who grants wishes with monkey's paw energy. You want more Cloud? Here's a mobile game where he's a chibi character you can dress up. You want more Sephiroth? Here's another 45-minute sword fight with orchestral music that'll cost you $70. You want closure? LOL. LMAO, even. But here's the dark truth: we'll all buy it anyway. Every single one of us. We'll complain on Twitter, we'll call it a cash grab, we'll promise we're done. Then the trailer drops, the music swells, Cloud says something brooding, and we're pre-ordering the $200 collector's edition like the absolute clowns we are. Because that's the FF7 curse. It's not Jenova cells. It's nostalgia, and it's terminal. So bring on Revelation. Bring on the confusing timeline, the impenetrable plot, the characters who somehow have three different backstories depending on which entry you're playing. I'll be there, controller in hand, whispering "this is the last one" like a liar. **Final take:** "Final Fantasy 7: Revelation" will either be the greatest thing since sliced bread or a beautiful disaster we all pretend to hate while secretly playing at 2 AM. Either way, Square Enix wins, and we lose our paychecks. AITA for still being excited? Probably. Do I care? Not even a little.
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